As any prominent awards ceremony nears, you'll find a demand for introducing fresh award types to recognize unsung work and delight the spirits of followers with niche passions.
Another commentator previously argued for a horror game category. That would rule. So would tabletop games, representing someone's personal cause. However, I must insist when I prioritize since similar to dedicated enthusiasts, I possess a compelling case backing this proposal is the most urgent and important of all. Here's the proposal: There should be a classification for brain-teasing titles.
Organizing Gaming Categories
Organizing artistic expressions is not a science; opinions vary greatly, and typically generate discussions resulting in unclear classifications. It's understandable that cinema institutions don’t do it. But it is a necessary evil within the realm of video games, showing incredible range they barely qualify as a single art form.
For comprehensive acknowledgment of gaming accomplishments to be recognized, while allowing diverse titles to compete fairly, classification by type becomes crucial.
Existing Game Classification System
Prominent interactive entertainment events currently feature classifications covering Action, Action/Adventure, RPG experiences, Combat games, Simulation and strategy titles, and Sports/Racing games. Together, these award types successfully include a lot of ground, and you can find room accommodating various experiences.
Not so for puzzle games. No suitable classification appears to put them. Examine these examples from recent excellent titles, each quite distinct: building puzzles of one title, fast-paced pattern recognition in a different title, engaging interpersonal challenges from additional release. What category would fit them between these six categories? Nowhere, that’s where.
Acknowledgment Issues
There are dozens outstanding logic titles released every year lacking appropriate categories at major award shows, except when they manage to fit for categories like Handheld titles, VR/AR Game, and the highly challenging small studio competitions.
- An iconic brain-teaser wasn’t nominated for anything in 2014
- Another creative title received no nominations that year
- A beloved organization game got ignored recently
- Limited numbers of puzzle games scraped into independent or mobile categories
Value of Brain-Teasers
Commonly they're compact experiences, but the art behind logic titles is of massive significance. Iconic mobile puzzle games stand as the most-played games worldwide continuing this trend for many years.
The legendary block-stacking game rivals famous sandbox experiences for the title of most purchased experience; it additionally competes for best game of all time. Logic titles represent cornerstones within interactive entertainment, while interacting with diverse game types.
Recommendation and Reasoning
Logic titles wouldn't face this problem. One could readily select five nominees engaging, different, qualified experiences annually without trouble — or rather, with difficulty, because you’d have to leave numerous deserving experiences.
To emphasize again, these are games lacking appropriate categories in important events. Logic title developers operate at the hard edge of video game design, creating some of essential manifestations of gaming itself. Similar to film action specialists, they deserve recognition. Don't make them wait 35 years.